rename lua file
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		@@ -22,7 +22,7 @@ func ConvertToMarkdown(c *Config, filename string) ([]byte, error) {
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	// --toc
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						// --toc
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	articleFileName := filepath.Join(os.TempDir(), fmt.Sprint(uuid.New(), ".md"))
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						articleFileName := filepath.Join(os.TempDir(), fmt.Sprint(uuid.New(), ".md"))
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	cmd := exec.Command("pandoc", "-s", "--lua-filter=cmd/backend/remove-header-images.lua", "-f", "docx", "-t", "commonmark_x", "-o", articleFileName, "--extract-media", tmpDir, filename) // TODO: Is writing to a file necessary?
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						cmd := exec.Command("pandoc", "-s", "--lua-filter=cmd/backend/create_toc.lua", "-f", "docx", "-t", "commonmark_x", "-o", articleFileName, "--extract-media", tmpDir, filename) // TODO: Is writing to a file necessary?
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	cmd.Stderr = &stderr
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						cmd.Stderr = &stderr
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	if err = cmd.Run(); err != nil {
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						if err = cmd.Run(); err != nil {
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		return nil, fmt.Errorf("error converting docx to markdown: %v: %v", err, stderr.String())
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							return nil, fmt.Errorf("error converting docx to markdown: %v: %v", err, stderr.String())
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