Reihenfolge innerhalb aller structs so verändert, dass möglichst wenige Pointerbytes verwendet werden.
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		@@ -18,38 +18,38 @@ type DB struct {
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}
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type Person struct {
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	ID        int64
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	FirstName string
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	LastName  string
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	ID        int64
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}
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type Instructor Person
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type Participant struct {
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	Person
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	Company string
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	Person
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}
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type Briefing struct {
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	ID           int64
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	DateTime     string
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	Location     string
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	Document     string
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	AsOf         string
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	InstructorID int64
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	ID           int64
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}
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type Answer struct {
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	ID      int64
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	Text    string
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	IsImage bool // TODO: relocate to sessionStructs if possible
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	ID      int64
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}
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type Question struct {
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	ID      int64
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	Text    string
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	Answers []Answer
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	Correct int
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	ID      int64
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}
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type GivenAnswer struct {
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